Regulation .03 Methods of Purchase.
Regulation .03 Methods of Purchase.LinkCopy Citation
A.
This regulation does not apply to instant ticket lottery machines under COMAR 36.02.09.
B.
Playslips and ePlayslips.
(1)
Playslips and ePlayslips are not valid as a receipt to claim a prize or proof of purchase of a ticket.
(2)
If a playslip or an ePlayslip may be used to play a draw game, the playslip or ePlayslip shall be available at no cost to the purchaser and may be used by the purchaser for selection of game data.
(3)
A playslip shall include instructions on how to complete the playslip.
(4)
If game play by playslip or ePlayslip is authorized and a playslip or an ePlayslip is unavailable, the retailer may manually enter into the terminal the game data selected by the player.
(5)
The Agency or a retailer may seize and destroy an invalid playslip.
C.
Purchase by Playslip Through Retailer.
(1)
If the player chooses to play by playslip, the player shall present a completed playslip to the retailer.
(2)
A player may play as many panels or play areas as are available on the playslip.
(3)
A player shall mark all necessary areas on the playslip.
(4)
If a player does not mark all necessary areas, the retailer shall return the playslip to the player or the terminal may select game data necessary to complete the playslip.
(5)
A playslip shall be manually marked and may not be marked by an electromechanical, electronic printing, or automated device.
(6)
A playslip marked by a method other than a method authorized by this section shall be invalid.
(7)
A ticket produced by an invalid playslip is invalid.
D.
Purchase by ePlayslip Through Retailer.
(1)
If the player chooses to play by ePlayslip, the player shall present a completed ePlayslip to the retailer.
(2)
A player may play as many panels or play areas as are available on the ePlayslip.
(3)
A player shall select all necessary areas on the ePlayslip.
E.
Purchase Using a Player-activated Terminal. If a game may be played using a player-activated terminal, the player shall:
(1)
Enter selections from the choices provided on the player-activated terminal screen; or
(2)
Insert a playslip or scan an ePlayslip.
F.
Purchase by Subscription.
(1)
Subscription Plans.
(a)
The Lottery may offer subscription plans.
(b)
The Director shall determine the price of a subscription plan.
(c)
The Director may reduce the price of a subscription plan for a specified number of drawings.
(d)
The Director may cancel a subscription and issue a refund for the subscription based on:
(i)
Game changes; or
(ii)
Ineligibility of a purchaser.
(2)
Application for a Subscription.
(a)
A player that wants to purchase a Lottery subscription shall be a resident of Maryland or have a Maryland address subscription.
(b)
If a game may be purchased by subscription, a subscription application shall:
(i)
Identify the game being played; and
(ii)
Require the purchaser to supply identifying information as determined by the Agency.
(c)
A subscription application shall allow the purchaser to designate:
(i)
The number of drawings or games to be played, or the length of the subscription; and
(ii)
If a game allows a player to select game data, the player’s decision to supply particular game data or to allow the system to select random game data.
(d)
A subscription application may require the player to provide any other information the Agency requires.
(3)
Group Subscription Applications.
(a)
An application for a subscription in the name of more than one person:
(i)
Is a group subscription;
(ii)
Shall designate a single group member to be the group manager;
(b)
The group manager shall be:
(i)
A Maryland resident or have a Maryland mailing address; and
(ii)
Authorized to be the sole recipient of prizes up to an amount determined by the Director.
(c)
An application for a group subscription shall include identifying information for each group member, as determined by the Agency.
(d)
The application for a group will only be accepted if the application is fully completed and all required information is provided about each group member.
(4)
Confirmation of Subscription. The Agency shall provide a subscription purchaser or, if a group purchaser, the group’s representative, a subscription confirmation email.
(5)
Subscription Play and Winning.
(a)
A subscription player shall be automatically entered in each drawing or game during the period when the subscription is active.
(b)
The Agency shall pay subscription prizes as provided for in COMAR 36.02.06.
(6)
The Agency may allow a subscription to be renewed.