<?xml version='1.0' encoding='utf-8'?>
<regulation prefix="Regulation" num=".31" citation="COMAR 36.05.03.31" title_num="36" subtitle_num="05" chapter_num="03" heading="Mixing Tiles.">
  <paragraph num="A.">
    <text>After receiving a set of tiles at the table, the dealer shall sort and inspect the tiles and the floorperson assigned to the table shall verify the inspection.</text>
  </paragraph>
  <paragraph num="B.">
    <text>Nothing in this section precludes a facility operator from cleaning the tiles prior to the inspection required in §C of this regulation.</text>
  </paragraph>
  <paragraph num="C.">
    <text>A dealer shall inspect the tiles at the gaming table by:</text>
    <paragraph num="(1)">
      <text>Sorting a set of tiles into pairs;</text>
    </paragraph>
    <paragraph num="(2)">
      <text>Placing each tile side by side to determine that all tiles are the same size and shading; and</text>
    </paragraph>
    <paragraph num="(3)">
      <text>Examining the back and sides of each tile to ensure that it is not flawed, scratched, or marked, and if the dealer finds that a tile is unsuitable for use:</text>
      <paragraph num="(a)">
        <text>A floorperson or above shall bring another set of tiles to the table from the reserve in the pit stand; and</text>
      </paragraph>
      <paragraph num="(b)">
        <text>The unsuitable set of tiles shall be placed in a sealed envelope or container, identified by table number, date and time and signed by the dealer and floorperson or above.</text>
      </paragraph>
    </paragraph>
  </paragraph>
  <paragraph num="D.">
    <text>Following the inspection and verification of the tiles described in §C of this regulation, the dealer shall:</text>
    <paragraph num="(1)">
      <text>Turn the tiles face up;</text>
    </paragraph>
    <paragraph num="(2)">
      <text>Place the tiles into 16 pairs;</text>
    </paragraph>
    <paragraph num="(3)">
      <text>Arrange the tiles according to rank; and</text>
    </paragraph>
    <paragraph num="(4)">
      <text>Leave the tiles in pairs for visual inspection by the first player to arrive at the table.</text>
    </paragraph>
  </paragraph>
  <paragraph num="E.">
    <text>After the first player arriving at the table is afforded an opportunity to visually inspect the tiles, the dealer shall:</text>
    <paragraph num="(1)">
      <text>Turn the tiles face down on the table;</text>
    </paragraph>
    <paragraph num="(2)">
      <text>Mix the tiles:</text>
      <paragraph num="(a)">
        <text>With the heels of the hands;</text>
      </paragraph>
      <paragraph num="(b)">
        <text>In a circular motion with one hand moving clockwise and the other hand moving counterclockwise; and</text>
      </paragraph>
      <paragraph num="(c)">
        <text>With each hand completing at least eight circular motions to provide a random mixing; and</text>
      </paragraph>
    </paragraph>
    <paragraph num="(3)">
      <text>Randomly pick up four tiles with each hand and place them side by side in stacks in front of the table inventory container, forming eight stacks of four tiles.</text>
    </paragraph>
  </paragraph>
  <paragraph num="F.">
    <text>The entire set of tiles shall be remixed if, during the stacking process described in §E(2) of this regulation, a tile is turned over and exposed to the players.</text>
  </paragraph>
  <paragraph num="G.">
    <text>After each round of play has been completed, the dealer shall turn all of the tiles face down and mix the tiles in accordance with §D of this regulation.</text>
  </paragraph>
  <paragraph num="H.">
    <text>If there is no gaming activity at the table, the dealer shall turn the tiles face up and place them into 16 pairs according to rank.</text>
  </paragraph>
  <paragraph num="I.">
    <text>After a player arrives at the table, the dealer shall follow the procedures in §E of this regulation.</text>
  </paragraph>
</regulation>