<?xml version='1.0' encoding='utf-8'?>
<chapter num="01" heading="General" title_num="36" subtitle_num="08">
  <regulation prefix="Regulation" num=".01" heading="Scope.">
    <text>This subtitle applies to skills-based amusement devices regulated by the Commission under Criminal Law Article, §§12-301 and 12-301.1, and State Government Article, Title 9, Subtitle 1B, Annotated Code of Maryland.</text>
  </regulation>
  <regulation prefix="Regulation" num=".02" heading="Definitions.">
    <paragraph num="A.">
      <text>In this subtitle, the following terms have the meaning indicated.</text>
    </paragraph>
    <paragraph num="B.">
      <text>Terms Defined.</text>
      <paragraph num="(1)">
        <text>“Merchandiser device” means a skills-based amusement device by which a player controls a mechanical or electromechanical claw or other device to retrieve merchandise or prizes.</text>
      </paragraph>
      <paragraph num="(2)">
        <text>“Minimal value” means having a wholesale value of not more than $40.</text>
      </paragraph>
      <paragraph num="(3)">
        <text>“Reasonable player” means a first-time player of average levels of intelligence, physical and mental skills, reaction time, and dexterity.</text>
      </paragraph>
      <paragraph num="(4)">
        <text>“Redemption device” means a skills-based amusement device that issues only tickets, tokens or other objects that represent or that can be converted into merchandise or prizes.</text>
      </paragraph>
      <paragraph num="(5)">
        <text>“Skill” means:</text>
        <paragraph num="(a)">
          <text>A learned ability of doing a thing competently;</text>
        </paragraph>
        <paragraph num="(b)">
          <text>A particular ability, strategy, or tactic;</text>
        </paragraph>
        <paragraph num="(c)">
          <text>A coordinated set of actions, including, but not limited to, eye-hand coordination;</text>
        </paragraph>
        <paragraph num="(d)">
          <text>Dexterity, fluency, or coordination in the executing of learned physical or mental tasks or combination thereof;</text>
        </paragraph>
        <paragraph num="(e)">
          <text>Technical proficiency or expertise;</text>
        </paragraph>
        <paragraph num="(f)">
          <text>Development or implementation of a strategy or tactics in order to achieve a goal; or</text>
        </paragraph>
        <paragraph num="(g)">
          <text>Knowledge of the means or methods of accomplishing a task.</text>
        </paragraph>
      </paragraph>
      <paragraph num="(6)">
        <text>“Skills-based amusement device” means a machine, apparatus, or device that:</text>
        <paragraph num="(a)">
          <text>Operates or can be made to operate by inserting, depositing, or placing with another person money, a token, or another object; and</text>
        </paragraph>
        <paragraph num="(b)">
          <text>Through the use of skill awards the user:</text>
          <paragraph num="(i)">
            <text>Merchandise or prizes;</text>
          </paragraph>
          <paragraph num="(ii)">
            <text>A ticket, token, or other object that represents or that can be converted into merchandise or prizes; or</text>
          </paragraph>
          <paragraph num="(iii)">
            <text>The right to receive an item specified in §B(6)(b)(i) or (ii) of this regulation.</text>
          </paragraph>
        </paragraph>
      </paragraph>
    </paragraph>
  </regulation>
  <annotations>
    <annotation type="Authority">Criminal Law Article, §§12-301 and 12-301.1; State Government Article, §§9-101 and 9-1B-02; Annotated Code of Maryland</annotation>
    <annotation type="History" subtype="Administrative History">Effective date: January 1, 2017 (43:23 Md. R. 1281)</annotation>
    <annotation type="History" subtype="Administrative History">Regulation .02B amended effective July 7, 2025 (52:13 Md, R.  657)</annotation>
  </annotations>
</chapter>